Boardgames.ai
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About
Boardgames.ai is a passion project aimed at creating a fun environment for programmers and enthusiasts to develop AIs for various board games. The platform is intended for those who enjoy turn-based board games and offers a unique opportunity for programmers to learn and implement artificial intelligence by writing AIs to compete against one another. Users can explore different games, clone necessary repositories, and engage in matches. Although currently focused on programming with Go, there are plans to support multiple languages in the future.
Platform
Task
Features
• community-driven
• create ais for board games
• supports versioning for ais
• framework for easy programming
• compete ais against each other
FAQs
What do I do on this website?
You can write AIs for turn-based board games and pit them against others. If you're not a programmer, you can check out existing AIs.
How do I get started?
Clone the games repo, implement the game's AI interface in Go, test using sample AIs, and upload your AI to compete.
Do I have to write the AI in Go?
Yes, for now, the AIs must be written in Go.
Is the programming language Go related to the board game Go?
No, they are not related.
Once I upload an AI, can I change it?
Yes, you can re-upload code for a given AI, which gets a new version.
What are the constraints for writing these AIs?
Each AI must fit in one .go file; see the constraints on the GitHub page.
Aren't some of these games already solved?
Yes, but it remains a fun challenge to write an AI for a solved game.
Why does the site look like it was designed in 1997?
The site has a minimalist and retro style, which the creator prefers.
This site looks especially bad on mobile, what gives?
Initially, it's targeted at desktop browsers for coding; mobile improvements are planned.
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